Image Manager

You can store images as sources in WYSIWYG using the Image Manager. By assigning textures to saved sources instead of to specific images, you can change or modify the texture of multiple objects at the same time using the Image Manager.

In this section

Image_Manager

Image_source

Changing_image source_properties

Using_Quick_Image/Video Tool

Image Manager

The Image Manager also enables you to perform minor image modifications, such as flip horizontal or flip vertical to images without permanently changing the source file. This feature is useful in situations where the texture is flipped as a result of incorrect surface winding. For details, see Drawing surfaces.

You can use the Image Manager to create subsources of an image (i.e., divide the image up), which can then be applied to objects such as surfaces, screens, LED walls.

ImageManagerIntro-p569.png 

Notes:

To access the Image Manager
  1. In CAD mode, select Managers > Image Manager.

Result: The Image Manager appears.

ImageManagerappears-p570.png 

Image source

To create a new image source in the Image Manager
  1. In the Image Manager, click New Image Source.
  2. Browse to locate the image on your computer, and then click OK.

Result: The image is added as a source.

ImageManager-source-p570.png 

Source Properties
Display Settings
To flip an image source

In situations where a surface was drawn in a clockwise direction (see Drawing surfaces), the texture may appear to be “flipped” either horizontally or vertically. To avoid this problem, flip the image source using the Flip Horizontal or Flip Vertical checkboxes, as shown below. Note that you cannot flip image subsources; only the actual image source can be flipped.

  1. Open the Image Manager.
  2. In the table to the left, select the image source that you want to flip.
  3. Based on the direction in which you want to flip the image, select either Flip Horizontal or Flip Vertical.

Result: The image is flipped, as shown in the following sample graphic, which was flipped vertically and horizontally.

ImageManager-flipped-p572.png 

To export an image source

After flipping the image, you may want to save your changes to a new image file as follows:

  1. Open the Image Manager.
  2. In the table to the left, select the image source that you want to export.
  3. Click the Save icon in the top left of the window.
  4. Type a name and select a file type for the new image, or accept the default file type of PNG.

Note: When exporting an image source the default file type is PNG, but you can choose a different file type, if desired; when exporting a subsource, you cannot choose the file type. The subsource is exported to the same file type as its source.

  1. Click OK.

Missing images

If you have turned off the option Save external textures within the document in Application Options > File Options, when you move image files from their original location, they may not load from within WYSIWYG. When this happens, the image source will be highlighted in red, as shown in the following graphic:

ImageManager-missing-p573.png 

To address this issue, select the image source highlighted in red, click the folder icon beside the Path box, and browse to select a new image. When you are finished, click OK.

Creating image subsources

Just as with videos, you can create one subsource or multiple subsources from an image using the following procedures. Image subsources are useful in scenarios where you need to apply part of an image to one object and another. Normally, to do so you would need to open the image in a photo editing software program, make your edits, crop the image, and then import two images. However, with the image subsource creation feature, you can just import the source file, and create the necessary subsources within WYSIWYG. For example, you could use this procedure if you have a photo that you want to break into quadrants (2 x 2), and then apply each quadrant to a separate surface, screen or LED wall, etc.

To create a single image subsource
  1. In the left pane of the Image Manager, click to highlight the image which you want to create a subsource for.
  2. In the bottom left corner of the window, click Single Subsource - create one.

ImageManager-subsource-p574.png 

  1. Type the subsource name.
  2. By default, the system uses the start and end coordinates of the selected source, but you can change these values as desired. When you change these values, the system automatically updates the dimensions.
  3. Click the Border box to specify the color of the border that will appear around the subsource when displayed.
  4. Click OK.
To create multiple image subsources
  1. In the left pane of the Image Manager, click to highlight the image which you want to create subsources for.
  2. In the bottom left corner of the window, click Multiple Subsources - create many.

ImageManager-Multiple-p575.png 

  1. Type the subsource name.
  2. Define the subsource matrix by specifying the number of columns and rows. The dimensions of the subsources are displayed for your reference.
  3. By default, the subsources are created by taking the overall source area (height & width) and evenly dividing it by matrix provided. However, you can modify the total area by changing the start/end coordinates and, therefore, the overall dimensions used to create the subsources. To do so, select the checkbox beside Modify total area for subsources, and then type the new coordinates.

ImageManager-Modify-p576.png 

Notes:

To clone an existing subsource to a new image
  1. In the left pane of the Image Manager, click to highlight the image you want to clone a subsource to.
  2. In the bottom left corner of the window, click Clone From Existing Subsources.

ImageManager-Clone-p577.png 

  1. Select the media type that contains the subsource you want to clone, either Image Sources or Video Sources.
  2. Select the desired subsource from the corresponding source drop-down list.
  3. Enter a name for the cloned subsource in the Subsource Prefix field.
  4. Click Apply.

Result: The selected subsource will be cloned and applied to the selected image.

ImageManager-apply-p578.png 

Changing the properties of image sources and subsources

Note: If you change the source after the subsources were created, and the new source has different dimensions that do not match the subsources dimensions, the affected subsources are highlighted in yellow (and a dialog box appears to notify you as such).

When you select a row in the Image Manager table, the properties of the image source or subsource are displayed in the Source Properties section of the window. You can change various properties of the image source and subsources as follows:

To resize the subsource, click the appropriate row in the table. Change the start/end coordinates as desired, and then click Update. Note that if you change the coordinates, the system updates the dimensions automatically.

To change the dimensions of a subsource, click the appropriate row and then type the new dimensions. Note that when you change the dimensions, the system will automatically add to the start coordinate to determine a new end coordinate. Click Update.

Note: You can use the Quick Image/Video Tool to apply the Image Subsources. For details, see Using the Quick Image/Video Tool.

Using the Quick Image/Video Tool

The Quick Image/Video Tool enables you to quickly configure which video sources / subsources or images to attach to selected objects like screens and LED Walls in your drawing.

To use the Quick Image/Video Tool

Note: Before you use the Quick Image/Video Tool, you must already have created the video source and/or subsources or images that you want to apply to the selected object(s). For details, see To configure a new video source for streaming video and To create a single video subsource.

  1. From the Tools menu, choose Quick Tools > Quick Image/Video Tool.

Tip: Alternately, you can click the Quick Image/Video Tool icon on the Tools toolbar. QuickVideoImageTool-icon.png

QuickImageVideoTool.png 

  1. In the Source Type section,
  1. In the Source Options section, choose from the following options:
  1. If you have chosen Use Multi-Split subsources above, from the Subsource prefix drop-down list, select the Multi-Split subsource prefix to apply.
  2. Note the # of rows and columns shown. These values denote the number of rows and columns available for this Multi-Split subsource prefix. The Starting and Ending Row, and the Starting and Ending Columns may not exceed these numbers.
  3. In the Starting Subsource - Row box, enter the row of the starting subsource. It may not exceed the number of rows for this subsource prefix.
  4. In the Starting Subsource - Column box, enter the column of the starting subsource. It may not exceed the number of columns for this subsource prefix.
  5. In the Ending Subsource - Row box, enter the row of the ending subsource. It may not exceed the number of rows for this subsource prefix, and cannot be less than the starting subsource's row value.
  6. In the Ending Subsource - Column box, enter the column of the ending subsource. It may not exceed the number of rows for this subsource prefix, and cannot be less than the starting subsource's column value.
  7. Under Increment Mode, choose the appropriate option:
  1. Click OK. The cursor will show a “Q”, indicating that Quick Tools have been activated.
  2. Click an object, or multiple objects in sequence to apply the video/image source or subsource(s) that you have chosen.