Image
Console
The Image Console
is a control device much like the existing Mini
Console, only specifically for controlling LED elements.
It acts like a lighting console, media,
or video server, enabling you to control color, intensity, and the image
display of all patched LED surfaces that you have created with the LED Wizard.
This console enables you to control and
test color, intensity, and image mapping independently or simultaneously
in LIVE mode.
Note: It is
recommended that you configure the Image Console
first and then use the LED Wizard to create
the LED grid that will display the image.
If you are going to choose multi-patch
for color, single patch for intensity and you
are going to use the Image Console to display
an image on the LED grid, then it is recommended that you note the last
patch address for intensity that is displayed in the configured Image Console and type this same address
for the Dynamic Intensity Control Patch
in the LED Wizard.
In the following example of a configured
Image Console, the last address for intensity
is 193, so this is the value you would type in the LED Wizard for the
Dynamic Intensity Control Patch. For details
on using the LED Wizard, see LED
Wizard.
To
configure the Image Console
Note: After
you configure the Image Console, you configure
and patch a grid of light-emitting surfaces using the LED
Wizard. For details, see To
use the led wizard.
For optimum image viewing, the patch settings
that you have defined for both intensity and color in the Image
Console must match those that you define for the LED grid. For
example, if you choose multi patch for both intensity and color in the
Image Console, then you must also choose
multi patch for both properties in the LED Wizard.
- From the menu,
choose > .
Result: The
Image Console appears.
- Click Show multi-patch
numbering if you have enabled multi-patch and want to
see a graphical representation of the numbering of the surfaces in
the grid, either along columns/rows or in a serpentine pattern.
Note: The
graphic appears only after you have chosen an image and clicked Apply.
- Complete the following fields on the Dimensions
tab:
- Height: Type the
number of rows that you are going to configure in the LED grid.
- Width: Type the
number of columns that you are going to configure in the LED grid.
- Click the Intensity
tab and complete the following fields:
- Enable Dynamic Intensity:
Select this checkbox to control the intensity of the light emitting
surface in LIVE mode when connected to a console. Then choose the
patch properties below.
- Intensity slider:
Use the slider to select the maximum intensity value of the light-emitting
surface when connected to a console and viewed in LIVE mode, with
255 representing the brightest possible intensity. This value enables
you to control the scale of the intensity over a series of light-emitting
surfaces. (When you disconnect from the console, the intensity is
fixed at the static value.) Note that the DMX intensity value is treated
as a percentage of the dynamic intensity value. For example, a DMX
value of 127 results in 50% of the maximum intensity value that you
set.
- Single Patch:
Select this value to apply a single address that controls the intensity
of the surface as a whole, and then choose whether you want to use
the Default Single-Patch Address or specify the port and channel of
the single patch address.
- Multi Patch: Select
this value if you want to use different addresses for each individual
element in the grid. With multiple addresses, you can make different
parts of the grid have varying intensity levels.
- Click the Color
tab and complete the following fields:
- Enable Dynamic Color:
Select this checkbox to control the color of the light-emitting surface
in LIVE mode when connected to a console. Then choose the patch properties
below.
- Single Patch:
Select this value to apply a single address that controls the grid
as a whole, and then choose the color properties. For example, if
you choose red from the drop-down color-picker, every surface in the
entire grid will be red. You could use this setting to create a string
of holiday lights with the same color, and then control the intensity
of the lights as one string to turn them all on or off simultaneously.
Then choose the default single patch address or specify an address.
- Multi-Patch: Select
this value if you have chosen different addresses for each individual
element in the grid. When you choose multi patch, you can apply a
graphic to the grid, with the colors in the graphic mapped to each
of the grid’s surfaces.
- Image: Click
the ellipsis button (...) to browse for the image that you want
to map to the LED grid in your plot. You can choose from multiple
graphic formats such as .gif, .jpg., or .bmp. For optimum results,
the image size should be proportional to the grid size. For example,
if your grid is 20 columns wide by 20 rows high, then your image
should be perfectly square. If your grid is 30 columns wide by
20 rows high, then your image size should be in the ratio of 3
X 2 (for example 600 X 400 pixels).
- Mode: Choose
how the image is mapped to the surfaces in the grid. The 1:1 option is ideal for images that
have the exact same dimensions as the grid on a pixel per row/column
mapping (for example, if your grid is 20 x 20, then the image
should also be 20 x 20 pixels). Choose Stretch to
have the image stretched over the surfaces of the grid. Note that
based on the image size, there might be distortion. Choose Stretch Preserving Aspect Ratio to
stretch the image over the grid and keep its original aspect ratio.
Note that this option is only suitable when the grid shape and
image shape are the same. For example, if the image is rectangular,
but the grid is square, some of the surfaces in the grid will
remain blank because the image will not stretch to cover them.
- Click the Multi-Patch
Numbering tab and complete the following fields:
- Start From: For
multi-patch, choose where you want to start the numbering of the surfaces
in your grid.
- Number Along:
Select the direction of the numbering, either along the rows or columns
of the grid.
- Alternate direction for
each row/column: Select this checkbox to have the numbering
progress in a serpentine pattern throughout the grid.
Note: Click
Apply to see a preview of your numbering
choice.
- Click the Advanced
tab and complete the following fields:
- Device Address:
Type the address of the Image Console. This name must match the Image Console address configured in the Properties window of the Device
Manager. For details on using the Device
Manager to connect the Image Console,
see To
connect the Image Console.
- DMX Channels per Port:
Type the number of DMX channels required per port. Leave the default
value of 512 for DMX universes. If you are using a universe with a
greater number of ports, type the number of channels in this box.
If you are using a protocol that supports more than 512 channels per
port, type the value here.
- Click Apply.
Result: A
preview of the grid appears in the left pane. To change the look of the
grid, adjust any of the values, and then click Apply
again.
- To save your settings so you can open the Image Console and use the same properties
at any time, click the Save icon, and
then type a name for the console.
What’s next?
If you are going to choose multi-patch
for color, single patch for intensity and you
are going to use the Image Console to display
an image on the LED grid, then it is recommended that you note the last
patch address for intensity that is displayed in the configured Image Console and type this same address
for the Dynamic Intensity Control Patch
in the LED Wizard.
In the following example of a configured
Image Console, the last address for intensity
is 180, so this is the value you would type in the LED
Wizard for the Dynamic Intensity Control
Patch. For details on using the LED Wizard,
see LED
Wizard.
To
control a patched grid of LEDs with the Image Console
There are three prerequisites to this procedure:
- Click LIVE mode
> Shaded tab and adjust the view
so you can clearly see the grid that you have created.
- From the menu,
choose > .
- To open a configured and saved console, click
> ,
and then navigate to the .lxi file containing your saved console properties.
If you have not yet configured your Image
Console with the image you would like to display, perform the
steps in the procedure To configure the Image Console.
- When you are satisfied with your settings, click
Apply. Note the appearance of the LED
grid in the Shaded tab. Adjust the
properties of the Image Console as
desired, and then click Apply again.