Virtual Reality mode

The Shaded view in WYSIWYG features an integrated platform for virtual reality experience.

Using virtual reality

In WYSIWYG’s Shaded view, you can immerse in the virtual reality feature to view and experience your show design in virtual reality mode.

Before you begin

The Virtual Reality feature in WYSIWYG is available to anyone who has the VIVE VR or OCULUS RIFT hardware system installed, connected and fully operational with the SteamVR application.

Follow these instructions before you begin:

  1. Ensure that your computer meets the minimum VIVE VR or Oculus Rift specifications.
  2. Ensure that the VIVE VR or Oculus Rift system components are installed, connected, and working correctly.
  3. Ensure that you have SteamVR installed and when you start it, all of the VR hardware is detected (headset, Controllers and Base Stations).
  4. Ensure that you have installed the latest WYSIWYG Release.

Using virtual reality in WYSIWYG

To start and end the VR feature in WYSIWYG
  1. In WYSIWYG, switch to a Shaded view tab in CAD, DESIGN, or LIVE mode.
  2. To start VR Mode, right-click on the Shaded view and choose the Start VR Mode menu. The Start VR Mode will appear on the menu list if SteamVR has detected all VR hardware, and your system meets the system requirements.

Tip: You can also press the F10 key to start VR Mode.

Note: While VR mode is enabled, WYSIWYG’s Shaded view shows what appears in the VR headset.

  1. To exit VR Mode, right-click on the Shaded view and choose the Stop VR Mode menu.

Tip: You can also press the F10 or ESC keys to exit VR Mode.

To use the camera controls on VIVE VR controllers

Use the Right and Left camera controllers to interact with objects in the Shaded view, and access system controls.

Vive VR Right Controller

Vive VR Left Controller

Teleport to Camera: You can point to a camera object and teleport to move to the selected camera position and automatically orientate to the camera’s POV, if the menu is set to Teleport. You will move to the selected camera position, but will not orientate to the camera’s POV if the menu is set to Smooth Teleport.

Note: Teleport to Camera is available if Camera Models and Camera Tips are enabled in View Options.

ViveVRControllers.png 

On the VIVE VR, when the button labels are displayed, the Controllers will display the following information in the virtual space.

ViveVRControllers-virtual.png 

To use camera controls on OCULUS RIFT controllers

Use the Right and Left camera controls to interact with objects in the Shaded view, and access system controls.

Oculus Rift Right Controller

Oculus Rift Left Controller

Teleport to Camera: You can point to a camera object and teleport to move to the selected camera position and automatically orientate to the camera’s POV, if the menu is set to Teleport. You will move to the selected camera position, but will not orientate to the camera’s POV if the menu is set to Smooth Teleport.

Note: Teleport to Camera is available if Camera Models and Camera Tips are enabled in View Options.

OculusControllers.png 

On the OCULUS RIFT, when the button labels are displayed, the Controllers’ will display the following information in the virtual space.

OculusControllers-virtual.png 

VR GUI and Menus

The VR GUI and its menus offer the ability to select predefined shortcuts (e.g. Looks, Cameras, Camera Paths, Scenes), or Properties (e.g. Shaded View Properties) while viewing your show in VR.

To use the VR menus
  1. Press the Show Menu button on the Left Controller of either VIVE VR or OCULUS RIFT to display the VR GUI.

Result: The Menu Settings window appears in VR.

VRMenuSettings.png 

  1. Use the Trackpad or Joystick to navigate the menu options.
  1. Select the Look menu to show the carousel of Looks that were saved in the file.
  2. Use the Left and Right controls on the Left Controller to select the Look.
  3. Use the Trigger button to actuate the Look.

Result: WYSIWYG updates the current Look in your virtual Shaded view.

  1. Select the Cameras menu to show the carousel of Cameras that were created and available in the file.
  2. Use the Left and Right controls on the Left Controller to select.
  3. Use the Trigger button to actuate the Look.

Result: WYSIWYG updates the current view to the Camera selected.

  1. Select the Camera Paths menu to show the carousel of Camera Paths that were created and available in the file.
  2. Use the Left and Right controls on the Left Controller to select.
  3. Use the Trigger button to actuate the Camera Path.

Result: WYSIWYG updates and apply the Camera Path to the current view.

  1. Select the Scene menu to show the carousel of Scenes that were saved in the file.
  2. Use the Left and Right controls on the Left Controller to select.
  3. Use the Trigger button to actuate the Look.

Result: WYSIWYG updates the current Scene in your virtual Shaded view.

VRViewOptions.png 

  1. In the View Options page, use the Trigger button to enter.
  2. Use Up and Down to select the option you wish to adjust. The option will be highlighted.
  3. Use Left and Right to change the property value of the selected option.
  4. Use the Trigger button to actuate/save the property changes.

In Menu Settings, you can change the following settings:

Note: Teleport to Camera positions:

  1. In the Menu Settings page, use the Trigger button to enter.
  2. Use Up and Down to select the option you wish to adjust. The option will be highlighted.
  3. Use Left and Right to change the property value of the selected option.
  4. Use the Trigger button to actuate/save the property changes.

Using the VR Companion Mode

You can access the VR Menu directly inside WYSIWYG on your PC and control some VR features on behalf of the person experiencing it. In VR Companion Mode, you can change Cameras, Camera Paths, Looks, Scenes, and other VR Environment settings.

To use VR Companion Mode
  1. In WYSIWYG, switch to a Shaded view tab in CAD, DESIGN, or LIVE mode.
  2. Start VR Mode, right-click on the Shaded view and choose the Start VR Mode menu. The Start VR Mode will appear on the menu list if SteamVR has detected all VR hardware, and your system meets the system requirements.

Tip: You can also press F10 on your keyboard to start VR Mode.

Result: WYSIWYG’s Shaded view shows what appears in the VR headset.

  1. On your keyboard numpad, press ENTER key to launch VR Companion Mode.

Result: The VR Menu Settings window appears on your screen and you have direct access to the settings from your PC.

  1. Use your numpad keys to navigate and actuate menu settings.
  1. On your keyboard numpad, press ENTER again to close the Menu Settings window and exit VR Companion Mode.