Camera 
 Manager
The Camera Manager 
 enables you to view and set the properties of Camera objects and Camera 
 Paths in a convenient way. The Camera Manager window 
 opens in CAD, DESIGN and LIVE mode, and shows the following:
	- The editable settings for New Camera Defaults 
	 showing Layer, Field 
	 Angle and Aspect Ratio.
 
	- The option to Override 
	 all Cameras’ Aspect Ratio checkbox.
 
	- The editable settings for Dynamic Camera Control 
	 showing Universe and Address.
 
	- The table with the list of Camera objects inserted 
	 in the plot and their settings: Camera Name, Lock, Hotkey, Field Angle, 
	 Aspect Ratio and DMX Value.
 
	- The table with the list of Camera Paths created 
	 in the plot and their settings: Camera Path Name, Show Path, Node 
	 Number, Aspect Ratio and DMX Patch.
 
	- The option to Enable DMX 
	 Control of Cameras/Camera Paths checkbox.
 
 
To access the camera 
 manager
	- From the  menu, 
	 choose .
 
Result: The 
 Camera Manager window appears.
To edit camera and camera path properties in camera manager
	- In the Camera Manager window, 
	 you can change any of the following properties:
 
New Camera Defaults
This section shows the default properties 
 set for a new Camera object that will be inserted in the drawing.
	
		- Layer: You 
		 can specify the default layer of the new Camera objects.
 
		- Field Angle: 
		 You can specify the default Field Angle (degrees) of the new Camera 
		 objects.
 
		- Aspect Ratio: 
		 You can specify the default fixed Aspect Ratio of the new Camera 
		 objects.
 
	
Override Aspect Ratio
This section shows the option to change the Aspect 
 Ratios for all Cameras. 
	
		- Override all Cameras’ 
		 Aspect Ratio - Display at: Select this checkbox to override 
		 the Aspect Ratios for all Cameras and click a temporary Aspect 
		 Ratio from the drop-down list to view all Cameras in your drawing.
 
	
Note: 
 All previously set Aspect Ratios are preserved in the table, and 
 can be used after this option is disabled.
Dynamic Camera Switching
Use the Universe drop-down 
 list and the Address box to set the 
 DMX channel that will control switching between Standard Cameras. Sending 
 a DMX value of 0 (zero) on this channel switches to the World Camera. 
 All other values, from 1 to 255, switches to the Standard Camera assigned 
 to that value in the DMX Value column 
 in the Camera table below it.
	
		- Universe: From 
		 this drop-down list, select the patch Universe for Dynamic 
		 Camera Switching. Click on the ellipsis button [...] to 
		 create a new universe.
 
		- Address: Type 
		 the DMX address (DMX channel) for the Universe above, 
		 which controls Dynamic Camera Switching.
 
	
Camera
This section shows the list of Camera objects 
 inserted in the plot with their corresponding properties.
	
		- Camera Name: 
		 Click the Camera name cell to edit the Camera’s name.
 
		- Lock: Select 
		 this checkbox to Lock the selected Camera in the Shaded view.
 
		- Hotkey: From 
		 this drop-down list, assign a new numbered Hotkey for the selected 
		 Camera.
 
		- Field Angle: 
		 Click the Field Angle cell and write the new Field Angle (degrees) 
		 for the selected Camera.
 
		- Aspect Ratio: 
		 From the drop-down list, select a new fixed Aspect Ratio for the 
		 selected Camera. This option is disabled when Override 
		 all Cameras’ Aspect Ratio is checked.
 
		- DMX Value: 
		 This column displays the DMX value that was set in Camera Properties. 
		 You can select the value from this column drop-down list if it 
		 was not previously set in the Camera Properties.
 
	
Camera Path
This section displays the list of Camera 
 Paths created in the plot.
	
		- Camera Path Name: 
		 Click the Camera Path Name cell to edit the Camera Path’s name.
 
		- Show Path: 
		 Select this checkbox to show the selected Camera Path.
 
		- Node: Select 
		 this checkbox to show the Nodes created along the selected Camera 
		 Path.
 
		- Node Num: Select 
		 this checkbox to show the Numbers assigned to each of the Nodes 
		 along the selected Camera Path.
 
		- Aspect Ratio: 
		 From this drop-down list, select a new fixed Aspect Ratio for 
		 the selected Camera Path. This option is disabled when Override 
		 all Cameras’ Aspect Ratio is checked
 
		- DMX Patch: 
		 If the Camera Path is patched, click the DMX Patch box and enter 
		 the DMX value of the selected Camera Path.
 
	
	- Enable DMX Control of 
	 Cameras/Camera Paths: Select this checkbox to enable Dynamic Camera Switching and DMX control 
	 of Camera Paths’ playback. When selected, the drop-down list on the 
	 Camera toolbar is disabled, and 
	 the only way to switch between cameras is by assigning the corresponding 
	 DMX values (i.e. those defined in the Camera table) from the connected 
	 console, on the DMX universe/address that were set in Dynamic 
	 Camera Switching section above. 
 
Notes:            
	- Selecting the Enable 
	 DMX Control of Cameras/Camera Paths checkbox has the same 
	 effect as selecting the Use DMX for Cameras 
	 button on the Camera toolbar 
	 and the two are always in sync.
 
	- In LIVE mode, the Current 
	 Camera drop-down list on the Camera toolbar, 
	 the Camera Hotkeys and the Camera Path drop-down 
	 list and playback controls on the Timeline tool 
	 are disabled when the Use DMX for Cameras button 
	 is enabled. These checkbox and button do not affect DESIGN mode (even 
	 when using WYSIWYG Perform).
 
	- The disabled Current 
	 Camera drop-down list will keep updating to display the 
	 name of the current Camera view that is active.
 
	- Click Apply to 
	 activate the changes.
 
	- Click OK.