Camera
Manager
The Camera Manager
enables you to view and set the properties of Camera objects and Camera
Paths in a convenient way. The Camera Manager window
opens in CAD, DESIGN and LIVE mode, and shows the following:
- The editable settings for New Camera Defaults
showing Layer, Field
Angle and Aspect Ratio.
- The option to Override
all Cameras’ Aspect Ratio checkbox.
- The editable settings for Dynamic Camera Control
showing Universe and Address.
- The table with the list of Camera objects inserted
in the plot and their settings: Camera Name, Lock, Hotkey, Field Angle,
Aspect Ratio and DMX Value.
- The table with the list of Camera Paths created
in the plot and their settings: Camera Path Name, Show Path, Node
Number, Aspect Ratio and DMX Patch.
- The option to Enable DMX
Control of Cameras/Camera Paths checkbox.
To access the camera
manager
- From the menu,
choose .
Result: The
Camera Manager window appears.
To edit camera and camera path properties in camera manager
- In the Camera Manager window,
you can change any of the following properties:
New Camera Defaults
This section shows the default properties
set for a new Camera object that will be inserted in the drawing.
- Layer: You
can specify the default layer of the new Camera objects.
- Field Angle:
You can specify the default Field Angle (degrees) of the new Camera
objects.
- Aspect Ratio:
You can specify the default fixed Aspect Ratio of the new Camera
objects.
Override Aspect Ratio
This section shows the option to change the Aspect
Ratios for all Cameras.
- Override all Cameras’
Aspect Ratio - Display at: Select this checkbox to override
the Aspect Ratios for all Cameras and click a temporary Aspect
Ratio from the drop-down list to view all Cameras in your drawing.
Note:
All previously set Aspect Ratios are preserved in the table, and
can be used after this option is disabled.
Dynamic Camera Switching
Use the Universe drop-down
list and the Address box to set the
DMX channel that will control switching between Standard Cameras. Sending
a DMX value of 0 (zero) on this channel switches to the World Camera.
All other values, from 1 to 255, switches to the Standard Camera assigned
to that value in the DMX Value column
in the Camera table below it.
- Universe: From
this drop-down list, select the patch Universe for Dynamic
Camera Switching. Click on the ellipsis button [...] to
create a new universe.
- Address: Type
the DMX address (DMX channel) for the Universe above,
which controls Dynamic Camera Switching.
Camera
This section shows the list of Camera objects
inserted in the plot with their corresponding properties.
- Camera Name:
Click the Camera name cell to edit the Camera’s name.
- Lock: Select
this checkbox to Lock the selected Camera in the Shaded view.
- Hotkey: From
this drop-down list, assign a new numbered Hotkey for the selected
Camera.
- Field Angle:
Click the Field Angle cell and write the new Field Angle (degrees)
for the selected Camera.
- Aspect Ratio:
From the drop-down list, select a new fixed Aspect Ratio for the
selected Camera. This option is disabled when Override
all Cameras’ Aspect Ratio is checked.
- DMX Value:
This column displays the DMX value that was set in Camera Properties.
You can select the value from this column drop-down list if it
was not previously set in the Camera Properties.
Camera Path
This section displays the list of Camera
Paths created in the plot.
- Camera Path Name:
Click the Camera Path Name cell to edit the Camera Path’s name.
- Show Path:
Select this checkbox to show the selected Camera Path.
- Node: Select
this checkbox to show the Nodes created along the selected Camera
Path.
- Node Num: Select
this checkbox to show the Numbers assigned to each of the Nodes
along the selected Camera Path.
- Aspect Ratio:
From this drop-down list, select a new fixed Aspect Ratio for
the selected Camera Path. This option is disabled when Override
all Cameras’ Aspect Ratio is checked
- DMX Patch:
If the Camera Path is patched, click the DMX Patch box and enter
the DMX value of the selected Camera Path.
- Enable DMX Control of
Cameras/Camera Paths: Select this checkbox to enable Dynamic Camera Switching and DMX control
of Camera Paths’ playback. When selected, the drop-down list on the
Camera toolbar is disabled, and
the only way to switch between cameras is by assigning the corresponding
DMX values (i.e. those defined in the Camera table) from the connected
console, on the DMX universe/address that were set in Dynamic
Camera Switching section above.
Notes:
- Selecting the Enable
DMX Control of Cameras/Camera Paths checkbox has the same
effect as selecting the Use DMX for Cameras
button on the Camera toolbar
and the two are always in sync.
- In LIVE mode, the Current
Camera drop-down list on the Camera toolbar,
the Camera Hotkeys and the Camera Path drop-down
list and playback controls on the Timeline tool
are disabled when the Use DMX for Cameras button
is enabled. These checkbox and button do not affect DESIGN mode (even
when using WYSIWYG Perform).
- The disabled Current
Camera drop-down list will keep updating to display the
name of the current Camera view that is active.
- Click Apply to
activate the changes.
- Click OK.