Visual Effects tab

Options on the Visual Effects tab are visual effects that can be added to enhance visualization.

ViewOptionsVisualEffects.png 

Visual Effects

Ambient Occlusion

Adds shadows where pieces of geometry intersect at various angles (most visibly in corners) by calculating the amount of ambient light that reaches those intersections, making visualization more realistic.

AmbientOcclusion-Off.PNG 

A visualization with Ambient Occlusion disabled.

 

 

AmbientOcclusion-On.PNG 

A visualization with Ambient Occlusion enabled. Note the subtle shadows that appear where the stage meets the floor, on the stairs, and where the pedestals meet the stage.

 

Global Illumination

Simulates the indirect illumination of light bouncing off of geometric surfaces onto other surfaces.

Note: Performance degradation may occur while playing back a Camera Path if Global Illumination is enabled, regardless of the selected Refinement Rate.

GlobalIllumination-Off.PNG

A visualization with Global Illumination disabled.

 

 

GlobalIllumination-On.PNG 

A visualization with Global Illumination enabled. Note how the glowing cylinders light up the environment.

 

 

Source Disc

Creates a halo of light around a fixture's aperture to simulate light diffusion for very bright sources.

 

A visualization with Source Disc Bloom disabled.

A visualization with Source Disc Bloom enabled. There appears a slight bloom or halo of blue light around the Fixtures' Source Disc.

 

Light Emission

Creates a glow effect from objects for which Light Emission has been enabled to simulate light emitting from light boxes, projection screens, etc.

Light Emission is enabled in the Light Emission tab of the object’s Properties window.

 

 

Note: This option can be disabled per-Object/per-Element via Light Emission or LED Wall tabs in objects’ Properties.

Laser Beams

Creates the glow effect from the beams of lasers in a scene.

Note: This setting is not to be confused with the intensity/brightness of the laser beam itself, which may be adjusted from the laser fixture’s Properties > Fixture > Beam Options tab (by modifying the Beam slider).