Environment tab
Options on the Environmental tab
control non-uniform atmospheric effects in beams.
Environment
Smoke Simulation
Beams can display non-uniform atmospheric
effects in their beam cones.
- Smoke Density:
Select this checkbox to display a non-uniform smoke suspension in
the beam cone, which also enables Animate
Smoke and Turbulence. Use the
slider to change the density of the smoke.
- Animate Smoke: Select this checkbox
to make the non-uniform smoke move, and then specify the direction
and speed using the X, Y,
Z sliders.
When the slider is in the middle at 0,
smoke will not be animated in that axis. Move the slider off 0 to animate
the smoke in that direction. The further away the slider is from 0, the
faster the smoke will travel.
For example, to make the suspended smoke
move in an upward direction to simulate a rising smoke effect, move the
Z slider to the positive (right) side
of 0, leaving the X and Y sliders
at 0. To increase the speed at which the smoke is rising, move the slider
further along on the positive scale.
- Turbulence:
Select this checkbox to display atmospheric smoke effects and low-lying
ground smoke or fog effects with irregular and turbulent flow.
Turbulence is
enabled when Volumetric Mode is selected
in the Quality section in the Simulation tab of the View
Options window.
Turbulence is
disabled when Enhanced Mode is selected
in the Quality section in the Simulation tab of the View
Options window.
Ground Smoke
- Enable Ground Smoke:
Select this checkbox to display low-lying ground smoke or fog effect,
and enable its properties for changes.
- Base Height: Specify
the height of the horizontal bottom plane of the ground smoke from
the floor of the drawing where Z coordinate is at 0.
- Height: Specify
maximum height of the ground smoke when it rises from its horizontal
bottom base.
- Variance: Use the
slider to increase or decrease the maximum peaks and troughs of the
ground smoke turbulence. You may type the value in the adjacent box.
The ground smoke will be displayed without turbulence if the slider
is set to the minimum at 0. The ground smoke turbulence will be displayed
with maximum peaks and troughs when the slider is set to the maximum
at 100.
- Intensity: Use
the slider to increase or decrease the brightness of the ground smoke
or fog. You may type the value in the adjacent box.
- Edge:
Use the slider to show a softer or harder ground smoke edge. Increase
the slider to show a more defined smoke edge. Decrease the slider
to show a less defined and fuzzier outline of the smoke edge. You
may type the value in the adjacent box. See below example images showing
Ground Smoke Edge at 40
and at 75.