Environment tab

Options on the Environmental tab control non-uniform atmospheric effects in beams.

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Environment

Smoke Simulation

Beams can display non-uniform atmospheric effects in their beam cones.

When the slider is in the middle at 0, smoke will not be animated in that axis. Move the slider off 0 to animate the smoke in that direction. The further away the slider is from 0, the faster the smoke will travel.

For example, to make the suspended smoke move in an upward direction to simulate a rising smoke effect, move the Z slider to the positive (right) side of 0, leaving the X and Y sliders at 0. To increase the speed at which the smoke is rising, move the slider further along on the positive scale.

Turbulence is enabled when Volumetric Mode is selected in the Quality section in the Simulation tab of the View Options window.

Turbulence is disabled when Enhanced Mode is selected in the Quality section in the Simulation tab of the View Options window.

Ground Smoke

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